Our visit to Jerusalem marks the third installment in our “real-time design” series. As done previously in Serbia and South Africa, we immersed ourselves in all facets of life in Jerusalem and at the end of each day we put something down in response to the day’s experiences. “Real-time design” is interesting to us due to its spontaneous, unfiltered practice of design—a language to communicate thoughts, feelings, and observations quickly, almost hastily. It forces us to do away with overly reflective, over-worked, soulless, self-censored non-statements. A project like 12 Days in Jerusalem gives us a space to re-configure today's prevalent, strongly thought-based, logical design process, which is at times too safe, foreseeable, and efficient. We see “real-time design" as performance.